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ACM Transactions on Social Computing, Volume 1 Issue 2, June 2018

Identifying Framing Bias in Online News
Fred Morstatter, Liang Wu, Uraz Yavanoglu, Stephen R. Corman, Huan Liu
Article No.: 5
DOI: 10.1145/3204948

It has been observed that different media outlets exert bias in the way they report the news, which seamlessly influences the way that readers’ knowledge is built through filtering what we read. Therefore, understanding bias in news media...

Is Virtual Citizen Science A Game?
Elena Simperl, Neal Reeves, Chris Phethean, Todd Lynes, Ramine Tinati
Article No.: 6
DOI: 10.1145/3209960

The use of game elements within virtual citizen science is increasingly common, promising to bring increased user activity, motivation, and engagement to large-scale scientific projects. However, there is an ongoing debate about whether or not...

MFPR: A Personalized Ranking Recommendation with Multiple Feedback
Chuan Shi, Jian Liu, Yiding Zhang, Binbin Hu, Shenghua Liu, Philip S. Yu
Article No.: 7
DOI: 10.1145/3216368

Recently, recommender systems have played an important role in improving web user experiences and increasing profits. Recommender systems exploit users’ behavioral history (i.e., feedback on items) to build models. The feedback usually...

Effects of Collective Socialization on Newcomers’ Response to Feedback in Online Communities
Yla Tausczik, Rosta Farzan, John Levine, Robert Kraut
Article No.: 8
DOI: 10.1145/3191834

Collective socialization involves introducing new members to an organization as a group or cohort. In traditional offline organizations, collective socialization is a standard and effective socialization strategy. This article investigates the...